#include <serverggz.h>
Inheritance diagram for AGS::ServerGGZ::

Public Methods | |
| ServerGGZ () | |
| virtual | ~ServerGGZ () |
| void | createGGZSocket () |
Protected Methods | |
| virtual void | stateEvent () |
| virtual void | joinEvent (int player) |
| virtual void | leaveEvent (int player) |
| virtual void | dataEvent (int player) |
| virtual void | errorEvent () |
| int | fd (int player) |
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Create a GGZ game server interface. |
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Virtual constructor, cleans up internal data. |
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Data arrives from a GGZ player. |
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An error occured. |
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Returns the file descriptor of a player. |
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GGZ event triggered when a new player joins a game. |
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GGZ event triggered when a player leaves a game. |
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GGZ event indicating that a game's state has changed. |
1.2.12 written by Dimitri van Heesch,
© 1997-2001