| createGGZSocket() (defined in AGS::ServerGGZ) | AGS::ServerGGZ | |
| createLocalSocket(int mode, const char *socketfile) | AGS::ServerCore | |
| createNetworkSocket(int mode, int port) | AGS::ServerCore | |
| createWorld(int id) (defined in AGS::Server) | AGS::Server | [protected, virtual] |
| errorEvent() | AGS::ServerGGZ | [protected, virtual] |
| fd(int player) | AGS::ServerGGZ | [protected] |
| GGZMode enum value (defined in AGS::ServerBase) | AGS::ServerBase | |
| handleData(void *data, int length) (defined in AGS::Server) | AGS::Server | [private, virtual] |
| handleJoin() | AGS::ServerBase | [protected, virtual] |
| handleLeave() | AGS::ServerBase | [protected, virtual] |
| LocalSocket enum value (defined in AGS::ServerCore) | AGS::ServerCore | |
| m_worlds (defined in AGS::Server) | AGS::Server | [private] |
| NetworkSocket enum value (defined in AGS::ServerCore) | AGS::ServerCore | |
| run(int runmode) | AGS::ServerBase | |
| RunModes enum name | AGS::ServerBase | |
| Server(int port) | AGS::Server | |
| ServerBase(int port) | AGS::ServerBase | |
| ServerCore() | AGS::ServerCore | |
| ServerGGZ() | AGS::ServerGGZ | |
| ServerMode enum value (defined in AGS::ServerBase) | AGS::ServerBase | |
| SocketModes enum name | AGS::ServerCore | |
| SocketTypes enum name | AGS::ServerCore | |
| stateEvent() | AGS::ServerGGZ | [protected, virtual] |
| TCPSocket enum value (defined in AGS::ServerCore) | AGS::ServerCore | |
| UDPSocket enum value (defined in AGS::ServerCore) | AGS::ServerCore | |
| ~Server() (defined in AGS::Server) | AGS::Server | [virtual] |
| ~ServerGGZ() | AGS::ServerGGZ | [virtual] |
1.2.12 written by Dimitri van Heesch,
© 1997-2001