createGGZSocket() (defined in AGS::ServerGGZ) | AGS::ServerGGZ | |
createLocalSocket(int mode, const char *socketfile) | AGS::ServerCore | |
createNetworkSocket(int mode, int port) | AGS::ServerCore | |
createWorld(int id) (defined in AGS::Server) | AGS::Server | [protected, virtual] |
errorEvent() | AGS::ServerGGZ | [protected, virtual] |
fd(int player) | AGS::ServerGGZ | [protected] |
GGZMode enum value (defined in AGS::ServerBase) | AGS::ServerBase | |
handleData(void *data, int length) (defined in AGS::Server) | AGS::Server | [private, virtual] |
handleJoin() | AGS::ServerBase | [protected, virtual] |
handleLeave() | AGS::ServerBase | [protected, virtual] |
LocalSocket enum value (defined in AGS::ServerCore) | AGS::ServerCore | |
m_worlds (defined in AGS::Server) | AGS::Server | [private] |
NetworkSocket enum value (defined in AGS::ServerCore) | AGS::ServerCore | |
run(int runmode) | AGS::ServerBase | |
RunModes enum name | AGS::ServerBase | |
Server(int port) | AGS::Server | |
ServerBase(int port) | AGS::ServerBase | |
ServerCore() | AGS::ServerCore | |
ServerGGZ() | AGS::ServerGGZ | |
ServerMode enum value (defined in AGS::ServerBase) | AGS::ServerBase | |
SocketModes enum name | AGS::ServerCore | |
SocketTypes enum name | AGS::ServerCore | |
stateEvent() | AGS::ServerGGZ | [protected, virtual] |
TCPSocket enum value (defined in AGS::ServerCore) | AGS::ServerCore | |
UDPSocket enum value (defined in AGS::ServerCore) | AGS::ServerCore | |
~Server() (defined in AGS::Server) | AGS::Server | [virtual] |
~ServerGGZ() | AGS::ServerGGZ | [virtual] |